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If you think about it, the noble sport of boxing is the perfect basis for a videogame: it’s thrilling to watch but, in real life, painful to practise. And one franchise towers over the boxing games genre like Muhammad Ali in his prime: Fight Night. And now Fight Night Champion promises to be the franchise’s finest moment – its Thrilla in Manila or Rumble in the Jungle. Hence the change in naming convention: coming after Fight Night Round 4, you would have expected it to be called Round 5.
For Fight Night Champion to represent a quantum leap over Round 4 is a major achievement in itself: Round 4 stunned everyone with its astonishing level of graphical realism. Champion builds on that to such an extent it will surely be hailed as the most realistic-looking sports sim ever, adding a dynamic blood system (which could leave the ring awash after a particularly brutal bout), plus even more accurate bruising and body-deformation systems.
Features:
Champion Mode - One huge all-new feature is Champion Mode: a full story mode, in which you take control of raw but talented middleweight Andre Bishop and guide him through a career, which even encompasses prison-brawling and bare-knuckle fighting, alongside Bishop’s progression through the boxing ranks. Champion Mode was inspired by classic boxing movies, and adds a whole new cinematic angle to the Fight night blueprint.
Full-Spectrum Punch Control - Fight Night Champion also boasts a completely revamped control system, which developer EA Canada has dubbed, rather grandiosely, Full Spectrum Punch Control. Fiendishly clever, it has been designed both to make the game more accessible for novices and to let more experienced gamers exercise incredibly fine control over their punching. Basically, Full Spectrum Punch Control maps punching to the right analogue stick (with boxer movement mapped to the left stick). So, if you move the right stick to the right, your boxer will unleash a right-handed punch, and if you move it to the left, he will punch with his left. The angle you choose determines the type of punch: flicking upwards will launch a straight punch, to the side a hooking punch and downwards an uppercut – with a full spectrum of intermediate punches in between, hence the name.
If you don’t fancy the sound of that, you’ll still be able to use the face buttons to punch: you can choose from a number of controller maps. Also, this time around, Fight Night Champion makes use of a heavy-punch-modifier, and lets you perform stepping punches, where you move in towards your opponent (which adds power, but are easier to block). The game has a completely new reflexive blocking system, and it will be important to master subtle techniques such as weaving, stepping and ducking. Fight Night Champion takes account of fatigue much more realistically than its predecessors: punches thrown when fatigued even have different animations.
Legacy Mode and Online Gyms - Legacy Mode, in time-honoured Fight Night fashion, lets you generate a boxer, take on champion boxers of yore and work him up through the ranks, both offline and online. Another cool feature is Online Gyms which, as the name suggests, lets you create an online gym in which you can slug it out with your mates to decide who is top dog. And if you reckon you can handle it, you can take on other people’s Online Gyms via so-called Rivalry Challenges. One of the joys of your Online Gym is that you can make the rules – so you’ll be able to fight 15-round bouts or change the round length if you feel that way inclined.
There’s not even a shadow of doubt that Fight Night Champion will come closer to capturing the experience of being a boxer than any game before it. Indeed, it may well prove to be the most realistic sports game ever, bar none. If you’re a true lover of the pugilistic arts, then it’s the game you’ve been waiting for all your life.
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- PEGI 16
- English
- Xbox 360
- Fight Night
- Electronic Arts
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If you think about it, the noble sport of boxing is the perfect basis for a videogame: it’s thrilling to watch but, in real life, painful to practise. And one franchise towers over the boxing games genre like Muhammad Ali in his prime: Fight Night. And now Fight Night Champion promises to be the franchise’s finest moment – its Thrilla in Manila or Rumble in the Jungle. Hence the change in naming convention: coming after Fight Night Round 4, you would have expected it to be called Round 5.
For Fight Night Champion to represent a quantum leap over Round 4 is a major achievement in itself: Round 4 stunned everyone with its astonishing level of graphical realism. Champion builds on that to such an extent it will surely be hailed as the most realistic-looking sports sim ever, adding a dynamic blood system (which could leave the ring awash after a particularly brutal bout), plus even more accurate bruising and body-deformation systems.
Features:
Champion Mode - One huge all-new feature is Champion Mode: a full story mode, in which you take control of raw but talented middleweight Andre Bishop and guide him through a career, which even encompasses prison-brawling and bare-knuckle fighting, alongside Bishop’s progression through the boxing ranks. Champion Mode was inspired by classic boxing movies, and adds a whole new cinematic angle to the Fight night blueprint.
Full-Spectrum Punch Control - Fight Night Champion also boasts a completely revamped control system, which developer EA Canada has dubbed, rather grandiosely, Full Spectrum Punch Control. Fiendishly clever, it has been designed both to make the game more accessible for novices and to let more experienced gamers exercise incredibly fine control over their punching. Basically, Full Spectrum Punch Control maps punching to the right analogue stick (with boxer movement mapped to the left stick). So, if you move the right stick to the right, your boxer will unleash a right-handed punch, and if you move it to the left, he will punch with his left. The angle you choose determines the type of punch: flicking upwards will launch a straight punch, to the side a hooking punch and downwards an uppercut – with a full spectrum of intermediate punches in between, hence the name.
If you don’t fancy the sound of that, you’ll still be able to use the face buttons to punch: you can choose from a number of controller maps. Also, this time around, Fight Night Champion makes use of a heavy-punch-modifier, and lets you perform stepping punches, where you move in towards your opponent (which adds power, but are easier to block). The game has a completely new reflexive blocking system, and it will be important to master subtle techniques such as weaving, stepping and ducking. Fight Night Champion takes account of fatigue much more realistically than its predecessors: punches thrown when fatigued even have different animations.
Legacy Mode and Online Gyms - Legacy Mode, in time-honoured Fight Night fashion, lets you generate a boxer, take on champion boxers of yore and work him up through the ranks, both offline and online. Another cool feature is Online Gyms which, as the name suggests, lets you create an online gym in which you can slug it out with your mates to decide who is top dog. And if you reckon you can handle it, you can take on other people’s Online Gyms via so-called Rivalry Challenges. One of the joys of your Online Gym is that you can make the rules – so you’ll be able to fight 15-round bouts or change the round length if you feel that way inclined.
There’s not even a shadow of doubt that Fight Night Champion will come closer to capturing the experience of being a boxer than any game before it. Indeed, it may well prove to be the most realistic sports game ever, bar none. If you’re a true lover of the pugilistic arts, then it’s the game you’ve been waiting for all your life.
Click Image To Enlarge
- PEGI 16
- English
- Xbox 360
- Fight Night
- Electronic Arts
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Customer Reviews
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Customer reviews are independent and do not represent the views of Zavvi.
Fight Night: Champion
Very good game and I like it very much. Everyone who likes boxing will like this game.
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Fight Night: Champion
Fight Night: Champion is a great game from the first edition.
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the best boxing game ever
I am a boxer and I think Fight Night: Champion is amazing! The story is perfect and the fighting moves are like real life. I think this is an excellent boxing game and could even be the best boxing game ever!
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Not at all bad
This is the first boxing game I have brought and I am not disappointed. I have played on the version before this release and in my opinion this is a lot better. The graphics aren't too bad and generally the game play is fluid and enjoyable. In the ledgend mode I found the fnal guy way too hard to fight, I had a few attempts and thought F you. I have very few quarms with the game and would say buy it and enjoy.
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Fight Night: Champion
Regarding my impressions of the game is one of the best of this sport. There are much mode game and much boxers (over 70). Beatiful graphic real, easy controls and the Legacy Mode is very long. I suggest the game not for only the people that love the sport but also at these people that want found a other title fun. Besides it's very cheap buying on the Zavvi site. Good pleasure at all!
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Very good
Very good game, best graphics ever, nice gameplay, champion mode is amazing! Seriously, a must have.
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Best Boxing game so far!
Being long-time amateur boxer in offline this game interested me from the start. There was a demo in the Xbox Live store which also included multiplayer fight mode, so I've spent hilarious moments with my wife and friends kicking each other's butt :) I went for full version soon and it didn't disappoint me. You're given the choice of: a) having a fight against computer or another player (you can choose being one of and fighting against numerous boxing stars of the close past and present, or you can go and create your own boxer with rich skill set tuning possibilities); b) going through very cool champion mode which is a story of a boxer, of his rise, fall and rising up again, beautifully filmed and with solid plot - you're of course boxing and leveling up throughout the story on your way to becoming world's champion; and c) there's also so called legacy mode and training games for leveling up. The game's graphics and effects are amazing. Most boxers are drawn very carefully, look and move very plausible. But the most important thing is physics and controls - this is beyond all compliments. There's so much freedom and opportunities in punching, blocking, weaving, moving. This might be troublesome in the beginning but for me it's been such a joy to learn how to control my boxer and apply my offline skills in the game. And surprisingly, game developers knew what they were doing very well. From my boxing experience the game is very close to real experience, especially starting from 'Pro' complexity level. I spent a lot of great evenings playing this game and still playing very often. Recommended for all boxing fans and those who prefer realistic experience.
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Great game!
Loads of fun as expected from a fight night game for both single player and online, also legacy mode adds a new idea and the bare knuckles expansion is super fun
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Best Boxing Game Out To This Date.
I think this game is one of the best in the series. With wonderful new effects and visuals, a great new story mode feature and maybe some minor faults. I can easily say this is the best boxing game out there at the moment. I suggest that every boxing fan has this in their collection, 100% worth having!
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Pure Game.
i think this game is really the best in the series,wonderful new effects and visuals,great new story mode feature,maybe some minor faults but, i can easily say this is the best Boxing game out to this date. i suggest any boxing fan to have this in their collection.100% worth having. amm :\ i see the price now and im eating my heart. i bought this when it was 38£ ::(
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